Archive for the ‘scope’ tag
What I’d Like
I would like to:
- To write graphics and visualization code
- To author elegant APIs and code
- To work in an area requiring both technical and aesthetic understanding
- To have my daily contribution significantly impact the success or failure of a project
- To constantly teach and learn from others inspired by similar goals
- To do the above and somehow generate enough income to live comfortably
As I work for a while doing some moderately interesting work, I’m trying to figure out how to make this happen. I do not know exactly how to make this happen, but I know I have a lot of work to do before I will wake to find myself in a position like the above.
Seeing an awesome blog post like over at Codeflow demonstrating WebGL GPU Landscaping and Erosion, reminds me in both inspiring and daunting ways how much I need to do to make my work into the kind of work that I admire.
I know I need to do…
If I wish to work on graphics and visualization, I need to produce more impressive results. I need to do this visibly. That, in practical terms, means using the web. I do not want to abandon LxEngine by any means – but I think I need to start working with WebGL and produce immediately demonstrable results. No one is willing to download something they don’t already want these days.
If I wish to work in an area requiring both technical and aesthetic understanding, I need to improve the design of this site. This site suffers seriously from programmer design. It needs proper design: as in a studied design, not merely “something that I thought looked okay.” I cringe in imagining a professional designer’s feedback on this blog design. It is currently the result of a programmer learning WordPress, CSS, and HTML and experimenting directly on the site. I need to redesign this blog theme. The wiki could use some work as well.
If I want to write elegant APIs and code, that means I need to write complete code. I need to aim for smaller projects and demonstrations. This is a simple reality if I am working on my own and demand high-quality from myself. Also, if elegant code is an objective of mine, that unfortunately means I need a degree of control over my code: a degree of control that might not always be available in a large commercial company. Again, if that is truly an objective of mine, I may need to aim for a smaller scope.
If I want my daily contribution to count, I need to find work others have not done before. If there are known solutions, then my work is eminently replaceable. I need to be more unique. I also need to work hard.
If I want to to teach and learn from others, I need to more actively engage in the graphics community: forums, blogs, twitter, and – I daresay – the real world. Some of the small projects might demonstrate solutions to problems posted on forums, act as plug-ins to popular open source projects.
If I want to make income doing this, I need to market myself better. This means I need to create a front-page that concisely and immediately communicates what I can offer. I have one in the works, but it has a long way to go. I will also need to think about the utility of the projects I engage in. I need to produce stuff that others find compelling as well as myself.
What’s next?
I’m not sure what the summary of this post should be exactly: I know in general what I would like to be doing and am realizing I need to get serious about finding what in particular I need to be doing to get there. There’s a lot of work ahead of me.
